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<title>darukin's CGPortoflio Gallery</title>
<link>http://darukin.cgsociety.org/gallery/</link>
<description>darukin's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Grom HellScream</title>
	<link>http://darukin.cgsociety.org/gallery/678391</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g26/315526/315526_1222292273_small.jpg"><br><br>This is a render of Grom Hellscream, inspired by and based upon a 2D concept by Samwise Didier. Modeled in Silo, sculpted in Zbrush, rendered in Zbrush and photoshop useing different render passes from Zbrush and post work in photoshop. Original concept can be seen in sonsofthestorm.com]]>
	</description>
	<pubDate>Wed, 24 Sep 2008 21:37:57 +0000</pubDate>
	</item>
	<item>
	<title>Warlord</title>
	<link>http://darukin.cgsociety.org/gallery/672425</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/315526/315526_1220800828_small.jpg"><br><br>My most recent project of a futuristic warlord.<br />
<br />
Modeling is all edge-loop and box-modeling in Silo some ZSphere work in Zbrush,  sculpting entirely in Zbrush, rendering and texturing in photoshop and Zbrush using render passes and different matcaps, masks, blend modes etc. Post-work in photoshop. Hope you like it <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" />]]>
	</description>
	<pubDate>Sun, 07 Sep 2008 15:20:31 +0000</pubDate>
	</item>
	<item>
	<title>3D Warcaft Troll Shadow Hunter (Based on 2D concept by Samwise Didier)</title>
	<link>http://darukin.cgsociety.org/gallery/599475</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/315526/315526_1220805879_small.jpg"><br><br>This image is based on 2d concept by Samwise Dider but with some changes etc and is in 3D fully. I used Silo for all base meshes, Zbrush for all sculpting and transpose and photoshop for texturing and all post-effects and fog and fire etc. Any form of C &amp; C are welcome.]]>
	</description>
	<pubDate>Sat, 23 Feb 2008 12:41:49 +0000</pubDate>
	</item>
	<item>
	<title>Demon</title>
	<link>http://darukin.cgsociety.org/gallery/613074</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/315526/315526_1207845597_small.jpg"><br><br>Render of a Demon, inspiration from a Warcraft Demon sketch by Chris Metzen, modeling all in Silo, sculpting in Zbrush, texturing and rendering / post-effects in photoshop]]>
	</description>
	<pubDate>Tue, 25 Mar 2008 19:33:14 +0000</pubDate>
	</item>
	<item>
	<title>Dragonite</title>
	<link>http://darukin.cgsociety.org/gallery/609099</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/315526/315526_1207587913_small.jpg"><br><br>A mystic, vampiric, power-hungering character who has been unleashed. Base meshes all done in Silo, sculpting in Zbrush, texturing and rendering in photoshop.]]>
	</description>
	<pubDate>Sun, 16 Mar 2008 09:44:37 +0000</pubDate>
	</item>
	<item>
	<title>Dwarf Hunter WIP</title>
	<link>http://darukin.cgsociety.org/gallery/623735</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/315526/315526_1220174435_small.jpg"><br><br>]]>
	</description>
	<pubDate>Tue, 22 Apr 2008 10:45:41 +0000</pubDate>
	</item>
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